Version: 2019.1
public bool TryGetRotation (out Quaternion rotation, XR.WSA.Input.InteractionSourceNode node);

パラメーター

nodeSpecifies which part of the controller to query for its rotation.
rotationThe rotation of the interaction source, if the function returns true.

戻り値

bool This method returns true if the Quaternion passed in was filled out correctly, and false if otherwise.

説明

Gets the rotation of the interaction source, assuming the backing data is valid.