Version: 2019.1

NativeArray<T0>Constructor

マニュアルに切り替える
public NativeArray<T0> (T[] array, Unity.Collections.Allocator allocator);

パラメーター

arrayAn array to copy the data from.
allocatorThe allocation strategy used for the data.

説明

Creates a new NativeArray from an existing array of elements.


public NativeArray<T0> (NativeArray<T> array, Unity.Collections.Allocator allocator);

パラメーター

arrayNativeArray to copy the data from.
allocatorThe allocation strategy used for the data.

説明

Creates a new NativeArray from an existing NativeArray.


public NativeArray<T0> (int length, Unity.Collections.Allocator allocator, Unity.Collections.NativeArrayOptions options);

パラメーター

lengthNumber of elements to be allocated.
allocatorThe allocation strategy used for the data.
optionsOptions to control the behaviour of the NativeArray.

説明

Creates a new NativeArray allocating enough memory to fit the provided amount of elements.