Version: 2019.1
public static SceneManagement.Scene GetSceneByBuildIndex (int buildIndex);


buildIndexBuild Settings ウィンドウで表示されるビルドインデックス


Scene A reference to the Scene, if valid. If not, an invalid Scene is returned.


Get a Scene struct from a build index.

This method will return a valid Scene if a Scene has been added to the build settings at the given build index AND the Scene is loaded. If it has not been loaded yet the SceneManager cannot return a valid Scene.
See Also: SceneManager.GetSceneAt, SceneUtility.GetBuildIndexBySceneName.