Version: 2019.1
public static void SetInputWeight (U playable, int inputIndex, float weight);
public static void SetInputWeight (U playable, V input, float weight);

パラメーター

playableThe Playable used by this operation.
inputThe connected Playable to change.
weightThe weight. Should be between 0 and 1.

説明

Changes the weight of the Playable connected to the current Playable.

NOTE: This is a templated extension method that can be used on any type that inherits from IPlayable