Version: 2019.1

PlatformIcon

class in UnityEditor

マニュアルに切り替える

説明

Icon slot container.

変数

heightThe height of the icon in pixels.
kindThe PlatformIconKind is specific to the target platform.
layerCountThe number of texture layers the icon slot currently contains.
maxLayerCountThe maximum number of texture layers required by the icon slot.
minLayerCountThe minimum number of texture layers required by the icon slot.
widthThe width of the icon in pixels.

Public 関数

GetTextureRetrieve the texture which is currently assigned to the specified layer.
GetTexturesRetrieve an array of all textures which are currently assigned to the icon slot.
SetTextureAssign a texture to the specified layer.
SetTexturesAssign all available icon layers.