Version: 2019.1
Experimental: this API is experimental and might be changed or removed in the future.

TerrainPaintUtility.GetCopyTerrainLayerMaterial

マニュアルに切り替える
public static Material GetCopyTerrainLayerMaterial ();

戻り値

Material Built in "Hidden/Terrain/TerrainLayerUtils" material.

説明

Returns the default copy terrain layer material.

This material is used by PaintTexture operations. Pass 0 is used to select a channel from the alphamap and copy it into a single channel intermediary texture Pass 1 is used to copy from the single channel intermediary texture back into the source alphamap.