Version: 2019.1
Experimental: this API is experimental and might be changed or removed in the future.

ScriptedImporterEditor.OnInspectorGUI

マニュアルに切り替える
public void OnInspectorGUI ();

説明

Implement this method to customize how Unity's Asset inspector is drawn for an Asset managed by a ScriptedImporter.

The base implementation provides one field (including children) for each top level property. This can be overridden by a derived class.