Version: 2019.1

AssetPostprocessor.OnPostprocessAnimation(GameObject, AnimationClip)

マニュアルに切り替える

パラメーター

rootThe root GameObject of the imported Asset.
clipThe current animation clip.

説明

This function is called when an AnimationClip has finished importing.

This function is called for every AnimationClip in an imported asset file. This lets you modify the imported AnimationClip before it is written to disk.