Version: 2019.1
public static void Cancel ();

説明

Cancel Navmesh construction. (UnityEditor) See Also: NavMeshBuilder.BuildNavMeshAsync


public static void Cancel (AI.NavMeshData data);

パラメーター

dataThe data associated with asynchronous updating.

説明

Cancels an asynchronous update of the specified NavMesh data. (UnityEngine) See Also: NavMeshBuilder.UpdateNavMeshDataAsync.