Version: 2018.2
public float GetBlendShapeWeight (int index);

説明

このレンダラー上でのブレンドシェイプの重みを返します。

Index must be smaller than Mesh.blendShapeCount of a mesh attached to this renderer. At weight 0 BlendShape has no influence, at weight 1 BlendShape is fully active, but weight is not limited to [0; 1] range.

See Also: SetBlendShapeWeight.