Version: 2018.2
public static float GetBoneDefaultHierarchyMass (int i);

パラメーター

iThe humanoid bone index.

戻り値

float The bone hierarchy mass.

説明

Gets the bone hierarchy mass.

The default bone mass is used to compute the mass center. The default bone mass is an approximation based on the weight of a human with normal proportions. See Also: Animator.bodyPosition AnimationHumanStream.bodyPosition AnimationHumanStream.bodyLocalPosition.