class in UnityEditor.Experimental.UIElements
/
継承:Experimental.UIElements.UxmlFactory_2
マニュアルに切り替えるInstantiates an EnumField using the data read from a UXML file.
| EnumField.EnumFieldFactory | コンストラクター |
| canHaveAnyAttribute | Returns UxmlTraits.canHaveAnyAttribute (where UxmlTraits is the argument for T1). |
| CreatesType | Returns the Type of the objects created by this factory. |
| substituteForTypeName | Returns an empty string if T0 is not VisualElement; otherwise, returns "VisualElement". |
| substituteForTypeNamespace | Returns the namespace for substituteForTypeName. |
| substituteForTypeQualifiedName | Returns the fully qualified name for substituteForTypeName. |
| uxmlAttributesDescription | Returns an empty enumerable. |
| uxmlChildElementsDescription | Returns an empty enumerable. |
| uxmlName | Returns the type name of T0. |
| uxmlNamespace | Returns the namespace name of T0. |
| uxmlQualifiedName | Returns the typefully qualified name of T0. |
| AcceptsAttributeBag | Returns true. |
| Create | Instantiate an object of type T0 and initialize it by calling T1 UxmlTraits.Init method. |
| DoCreate | If implemented by your factory, this function will be called to instantiate an object of type T0. Otherwise, the default constructor of T0 will be used. |