Version: 2018.2
Experimental: this API is experimental and might be changed or removed in the future.

AnimatorJobExtensions.ResolveAllSceneHandles

マニュアルに切り替える
public static void ResolveAllSceneHandles (Animator animator);

パラメーター

animatorThe Animator instance the method is called on.

説明

Newly created handles are always resolved lazily on the next access when the jobs are run. To avoid a cpu spike while evaluating the jobs you can manually resolve all handles from the main thread.