Version: 2018.1
public void SetVolumeAsSphere (Vector3 origin, float radiusMeters);

パラメーター

originThe origin of the requested observation volume.
radiusMetersThe radius in meters of the requested observation volume.

説明

This method sets the observation volume as a sphere at the requested location. Successive calls can be used to reshape the observation volume and/or to move it in the scene as needed.

Very large observation volumes will increase overhead of calling SurfaceObserver.Update as the number of observable Surfaces grows.