Version: 2018.1
public static Playables.Playable GetOutput (U playable, int outputPort);


playableThe Playable used by this operation.
outputPortThe port index.


Playable Playable connected at the output index specified, or null if the index is valid but is not connected to anything. This happens if there was once a Playable connected at the index, but was disconnected via PlayableGraph.Disconnect.


Returns the Playable connected at the given output port index.

NOTE: This is a templated extension method that can be used on any type that inherits from IPlayable