Version: 2018.1
public static int GetInputCount (U playable);


playableThe Playable used by this operation.


int The count of inputs on the Playable.


Returns the number of inputs supported by the Playable.

The input count includes slots that aren't connected to anything. This is equivalent to, but much faster than calling GetInputs().Length.

NOTE: This is a templated extension method that can be used on any type that inherits from IPlayable