Version: 2018.1
public static int AddWebsocketHost (Networking.HostTopology topology, int port, string ip= null);


portPort to bind to.
topologyThe HostTopology associated with the host.
ipIP address to bind to.


int Web ソケットホスト ID


作成された Web ソケットホスト

This function is only supported for the Editor and Standalone Player on Windows, Linux and macOS. Topology is used to define how many clients can connect, and how many messages should be preallocated in the send and receive pool. All other parameters are ignored.