public void Select ();


この Selectable を選択します

using UnityEngine;
using System.Collections;
using UnityEngine.UI; // required when using UI elements in scripts
using UnityEngine.EventSystems;// Required when using Event data.

public class ExampleClass : MonoBehaviour// required interface when using the OnSelect method. { public InputField myInputField;

//Do this OnClick. public void SaveGame() { //Makes the Input Field the selected UI Element. myInputField.Select(); } }