public void OnPointerUp (EventSystems.PointerEventData eventData);


eventDataEventSystem によって送信されるイベントデータ


eventData と適切なステートへの遷移を評価します

新しいステートは現在の Hover ステートにもとづきます。

using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using UnityEngine.EventSystems;// Required when using Event data.

public class ExampleClass : MonoBehaviour, IPointerUpHandler, IPointerDownHandler// These are the interfaces the OnPointerUp method requires. { //OnPointerDown is also required to receive OnPointerUp callbacks public void OnPointerDown(PointerEventData eventData) { }

//Do this when the mouse click on this selectable UI object is released. public void OnPointerUp(PointerEventData eventData) { Debug.Log("The mouse click was released"); } }