Version: 2017.4


otherこの衝突に含まれるその他の Collider


Colliderother のトリガーに触れるのをやめたときに OnTriggerExit は呼び出されます。

This message is sent to the trigger and the collider that touches the trigger. Note: Trigger events are only sent if one of the colliders also has a rigidbody attached. Trigger events will be sent to disabled MonoBehaviours, to allow enabling Behaviours in response to collisions.

// Destroy everything that leaves the trigger

using UnityEngine; using System.Collections;

public class ExampleClass : MonoBehaviour { void OnTriggerExit(Collider other) { Destroy(other.gameObject); } }

OnTriggerExit は関数の中にシンプルな yield 文を使用して、コルーチンにすることができます。