Version: 2017.2
Experimental: this API is experimental and might be changed or removed in the future.

DrawRendererSettingsConstructor

マニュアルに切り替える
public DrawRendererSettings (Experimental.Rendering.CullResults cullResults, Camera camera, Experimental.Rendering.ShaderPassName shaderPassName);

パラメーター

cullResults Culling results to use.
camera Camera to use. Camera's transparency sort mode is used to determine whether to use orthographic or distance based sorting.
shaderPassName Shader pass to use.

説明

Create a draw settings struct.

関連項目: RenderLoop.DrawRenderers.