Create a new project
To create a project in the Unity Hub, you need an active Unity license associated with your account.
Create a project from a template
To create a new project:
- Select New project in the top right of the Projects window.
- Select the Editor version you want to use from the dropdown at the top of the window. For information on installing the Unity Editor, refer to the page Download and install the Unity Editor.
- Choose a project template. Templates are organized into three tabs: Core, Sample, and Learning. For more information about each category, refer to Template categories.
- If a template that you want to use isn't downloaded yet, select Download template and wait for the download to complete.
- To learn more about a template, select it and review the description panel on the right. Select Read more to view more details, including the platforms that the template supports, and the Unity packages it installs.
- Enter a name for your project. The Hub uses this name for the project folder that stores your assets, scenes, and other project files.
- Choose a location on your computer to store the project. By default, projects are stored in your user home directory. To choose a different location, select the location field and navigate to your preferred folder.
- Select Create project. The Hub creates the project, adds it to your Projects list, and opens it in the Unity Editor.
Note: On Windows, if you encounter an error while creating a project, close the Hub and run it as an administrator.
Template categories
Project templates provide pre-selected settings based on common best practices for different types of projects. Templates optimize your project settings for specific use cases and platforms.
Note: The available templates depend on the Editor version you select. When you choose a different Editor version, the template list updates to show the templates compatible with that version.
Core templates
Core templates are general-purpose templates for common development scenarios. They include templates for 2D and 3D application development, virtual reality (VR), augmented reality (AR), mixed reality (MR), and mobile platforms. Core templates configure the appropriate render pipeline and packages for the project type you choose.
Sample templates
Sample templates include pre-built scenes, assets, and configurations that demonstrate certain project setups and workflows.
Learning templates
Learning templates include guided tutorials, sample scenes, and assets designed to help you learn the fundamentals of the Unity Editor. For more learning resources, visit the Unity Learn website.
Update a template
If an update is available for a template you've already downloaded, its tile displays an Upgrade button. You can download the update or continue using the current version of the template.
Check for template updates when you switch Editor versions.