docs.unity3d.com

    Hub command-line reference

    The Unity Hub has a command-line interface to allow you to access some Hub functionality in headless mode.

    Note

    This feature is experimental and full feature parity with the Hub UI is not guaranteed.

    Before you can use these commands, download and install the Hub.

    Global flags

    Flag: --errors

    As of Hub 3.7.0-beta.1:

    • Some errors are hidden by default from the console output.
    • Use the --errors flag in the command to bring those errors back to the output.

    Display help

    From your terminal, navigate to the location of the Hub app executable and run the command -- --headless help or -- --headless h (Note the one -- for Linux and the -- -- for the other operating systems).

    The help command allows you to access the list of available CLI commands and the different flags and argument types.

    Examples

    macOS:

    /Applications/Unity\ Hub.app/Contents/MacOS/Unity\ Hub -- --headless help
    

    Windows:

    C:\Program Files\Unity Hub> "Unity Hub.exe" -- --headless help
    

    Linux:

    ~/Applications/Unity\ Hub.AppImage --headless help
    

    Manage Editors

    To display a combined list of the available releases and installed Editors on your machine, use the editors (alias: e) command.

    To reduce the scope of the list, specify one of the following options:

    Option Alias Description
    --all -a Displays both available releases and Editors installed on your machine.
    --releases -r Displays the available releases.
    --installed -i Displays the Editors installed on your machine.

    Examples

    macOS:

    /Applications/Unity\ Hub.app/Contents/MacOS/Unity\ Hub -- --headless editors -r
    

    Windows:

    C:\Program Files\Unity Hub> "Unity Hub.exe" -- --headless editors -r
    

    Linux:

    ~/Applications/Unity\ Hub.AppImage --headless editors -r
    

    Set/Get install path

    To set or get the path where you have installed the Unity Editors on your machine, use the install-path command (alias: ip).

    This install-path command supports the following options:

    Option Alias Description
    --set <path> -s Sets the Editor install path to the given path.
    --get -g Displays the current Editor install path.
    Note

    If you don't select an option, it defaults to the get command.

    Examples

    macOS:

    /Applications/Unity\ Hub.app/Contents/MacOS/Unity\ Hub -- --headless install-path
    -s /Applications/Unity/Hub/Editor/
    

    Windows:

    C:\Program Files\Unity Hub>"Unity Hub.exe" -- --headless install-path
    -s /Applications/Unity/Hub/Editor/
    

    Linux:

    ~/Applications/Unity\ Hub.AppImage --headless install-path
    -s /Applications/Unity/Hub/Editor/
    

    Install Unity Editors

    To install a new Editor either from the releases list or archive, use the install command (alias: i).

    The install command supports the following options:

    Option Alias Required? Usage Description
    --version -v Yes -v 2022.1.1f1 The Editor version to install.
    --changeset -c No -c 9b001d489a54 The changeset of the Editor. This information might be required if the version isn't in the release list. To check if a version is in the release list, run editors -r.
    --module -m No -m android or -m appletv webgl The module ID. Accepts multiple module IDs. Refer to the install-modules command for more information.
    --childModules --cm No --cm Ensures any child modules of the specified --module are also downloaded. For example, -m android -cm downloads all Android sub-modules.
    --architecture -a No -a arm64 for Apple Silicon or -a x86_64 for Intel macOS only: Use this argument to explicitly choose between the Apple Silicon or Intel version of the Editor. Defaults to Intel, x86_64.

    Examples

    macOS:

    /Applications/Unity\ Hub.app/Contents/MacOS/Unity\ Hub -- --headless install --version 6000.3.7f1 --changeset 9b001d489a54
    

    Windows:

    C:\Program Files\Unity Hub>"Unity Hub.exe" -- --headless install --version 6000.3.7f1 --changeset 9b001d489a54
    

    Linux:

    ~/Applications/Unity\ Hub.AppImage --headless install --version 6000.3.7f1 --changeset 9b001d489a54
    

    Install modules

    To download and install a module to an installed Editor, use the install-modules command (alias: im).

    Important

    You can only add modules to an Editor that you installed through the Hub. If you installed an Editor manually, you must reinstall it through the Hub to be able to add modules to it. You can perform a headless reinstallation of an Editor with the install command and the --module option to add modules during installation. For more information, refer to the Install Editor with modules section.

    The install-modules command supports the following options:

    Option Alias Required? Usage Description
    --version -v Yes -v 6000.3.7f1 Specifies the version of the installed Editor to add the module to.
    --module -m Yes -m android or -m appletv webgl Specifies the module ID. You can add more than one module at a time.
    --childModules --cm No --cm Ensures any child modules of the specified --module are also downloaded. For example, -m android -cm downloads all Android sub-modules.

    Available modules

    The following table lists modules available for installation. You can also view this list by displaying help.

    Important

    Not all modules are available for every version of the Editor or on every platform. The definitive list of available modules for your Editor version and platform is shown in the Hub UI when you select Manage > Add Modules on a specific Editor installation in the Installs window. For more information, refer to Add modules to a Unity Editor installation.

    Module Module ID
    Documentation documentation
    Android Build Support android
    Android SDK & NDK Tools android-sdk-ndk-tools
    OpenJDK android-open-jdk
    iOS Build Support ios
    tvOS Build Support appletv
    Language packs language-ja, language-ko, language-zh-cn, language-zh-hant, language-zh-hans
    Linux Build Support (Mono) linux-mono
    Linux Build Support (IL2CPP) linux-il2cpp
    Lumin OS (Magic Leap) Build Support lumin
    Microsoft Visual Studio visualstudio
    Mac Build Support (Mono) mac-mono
    Mac Build Support (IL2CPP) mac-il2cpp
    Mac Dedicated Server Build Support mac-server
    Universal Windows Platform Build Support universal-windows-platform
    UWP Build Support (IL2CPP) uwp-il2cpp
    UWP Build Support (.NET) uwp-.net
    Web Build Support webgl
    Windows Build Support (Mono) windows-mono
    Windows Build Support (IL2CPP) windows-il2cpp
    Windows Dedicated Server Build Support windows-server
    Note

    You must always specify a specific version with the --version command when installing Android modules.

    Examples

    macOS:

    /Applications/Unity\ Hub.app/Contents/MacOS/Unity\ Hub -- --headless install-modules --version 6000.3.7f1 -m ios android
    

    Windows:

    C:\Program Files\Unity Hub>"Unity Hub.exe" -- --headless install-modules --version 6000.3.7f1 -m ios android
    

    Linux:

    ~/Applications/Unity\ Hub.AppImage --headless install-modules --version 6000.3.7f1 -m ios android
    

    Install Editor with modules

    You can only install modules with the Hub command-line interface if the Editor was also installed through the Hub. It can be convenient to install an Editor and modules together at the same time. To install a new Editor with modules, use the install command in combination with the --module (alias: -m) option.

    Examples

    macOS:

    /Applications/Unity\ Hub.app/Contents/MacOS/Unity\ Hub -- --headless install --version 6000.3.7f1 --module android android-sdk-ndk-tools android-open-jdk
    

    Windows:

    "C:\Program Files\Unity Hub\Unity Hub.exe" –- --headless install --version 6000.3.7f1 --module android android-sdk-ndk-tools android-open-jdk
    

    Linux:

    ~/Applications/Unity\ Hub.AppImage --headless install --version 6000.3.7f1 --module android android-sdk-ndk-tools android-open-jdk
    

    Log locations

    To view the Hub logs, do one of the following:

    • Go to Account > Help and Support > Logs.

    • Navigate to one of the following locations on your system:

      • Windows: %UserProfile%\AppData\Roaming\UnityHub\logs

      • Mac: ~/Library/Application\ Support/UnityHub/logs

      • Linux: ~/.config/UnityHub/logs

    Additional resources

    • Hub window reference
    • Downloading and managing Unity Editor installations
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