CullingResults.SetLightIndexMap(int[])

Cambiar al Manual

Parámetros

mappingArray with light indices that map from VisibleLight to internal per-object light lists.

Descripción

If a RenderPipeline sorts or otherwise modifies the VisibleLight list, an index remap will be necessary to properly make use of per-object light lists. If an element of the array is set to -1, the light corresponding to that element will be disabled.