CullingResults.GetShadowCasterBounds

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public bool GetShadowCasterBounds (int lightIndex, out Bounds outBounds);

Parámetros

lightIndexThe index of the shadow-casting light.
outBoundsThe bounds to be computed.

Valor de retorno

bool True if the light affects at least one shadow casting object in the Scene.

Descripción

Returns the bounding box that encapsulates the visible shadow casters. Can be used to, for instance, dynamically adjust cascade ranges.