UnityEventTools.RegisterFloatPersistentListener

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public static void RegisterFloatPersistentListener (Events.UnityEventBase unityEvent, int index, UnityAction<float> call, float argument);

Parámetros

unityEventEvent to modify.
indexIndex to modify.
callFunction to call.
argumentArgument to use when invoking.

Descripción

Modifies the event at the given index.