public bool HasSystem (int nameID);
public bool HasSystem (string name);

Parámetros

nameIDThe system ID. This is the same ID that Shader.PropertyToID returns.
nameEl nombre de una propiedad.

Valor de retorno

bool true if the VisualEffect has the system you pass in. Returns false otherwise.

Descripción

Use this function to determine if the VisualEffect has the system you pass in.