public void OnStop (VFX.VFXSpawnerState state, VFX.VFXExpressionValues vfxValues, VFX.VisualEffect vfxComponent);

Parámetros

stateThe spawner state.
vfxValuesThe values of expression (input properties for a spawner block).
vfxComponentThe visual effect.

Descripción

Unity invokes this method when a parent spawner system triggers Stop.