public void Prepare (Unity.Jobs.JobHandle handle, U2D.SpriteShapeParameters shapeParams, Sprite[] sprites);

Parámetros

handleJobHandle for the C# based SpriteShape Generator Job.
shapeParamsSprite Shape generation input params.
spritesInput list of Sprites.

Descripción

Prepare and generate the SpriteShape geometry that will be fed to SpriteShape generator for rendering.