struct in UnityEngine.Rendering.VirtualTexturing
Cambiar al ManualPer-layer properties of a ProceduralTextureRequest.
data | Pointer to the memory where the requested data needs to be filled in for this layer. |
dataSize | Size of the memory requested for this layer. |
scanlineSize | Datasize (in bytes) of a single scanline of the 2D tile data for this layer. |