MeshUtility.AcquireReadOnlyMeshData

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public static Mesh.MeshDataArray AcquireReadOnlyMeshData (Mesh mesh);
public static Mesh.MeshDataArray AcquireReadOnlyMeshData (Mesh[] meshes);
public static Mesh.MeshDataArray AcquireReadOnlyMeshData (List<Mesh> meshes);

Parámetros

meshThe input mesh.
meshesThe input meshes.

Valor de retorno

MeshDataArray Returns a read-only snapshot of Mesh data. See MeshDataArray and MeshData.

Descripción

Gets a snapshot of Mesh data for read-only access in the Unity Editor.

This method retrieves the same data as Mesh.AcquireReadOnlyMeshData.

Mesh.AcquireReadOnlyMeshData only retrieves data from meshes where Mesh.isReadable is true. In the Editor, all meshes are readable, even when Mesh.isReadable is set to false. This Editor-only method skips the isReadable check, and retrieves data whether Mesh.isReadable is true or false.

See Also: Mesh.AcquireReadOnlyMeshData, MeshDataArray, MeshData