Base class for texture handling.
| allowThreadedTextureCreation | Allow texture creation to occur on any thread (rather than the dedicated render thread). | 
| currentTextureMemory | The amount of memory currently being used by textures. | 
| desiredTextureMemory | This amount of texture memory would be used before the texture streaming budget is applied. | 
| GenerateAllMips | Can be used with texture constructors that take a mip count to indicate that all mips should be generated. The value of this field is -1. | 
| nonStreamingTextureCount | Number of non-streaming textures. | 
| nonStreamingTextureMemory | Total amount of memory being used by non-streaming textures. | 
| streamingMipmapUploadCount | How many times has a texture been uploaded due to texture mipmap streaming. | 
| streamingRendererCount | Number of renderers registered with the texture streaming system. | 
| streamingTextureCount | Number of streaming textures. | 
| streamingTextureDiscardUnusedMips | Force the streaming texture system to discard all unused mipmaps immediately, rather than caching them until the texture memory budget is exceeded. | 
| streamingTextureForceLoadAll | Force streaming textures to load all mipmap levels. | 
| streamingTextureLoadingCount | Number of streaming textures with mipmaps currently loading. | 
| streamingTexturePendingLoadCount | Number of streaming textures with outstanding mipmaps to be loaded. | 
| targetTextureMemory | The amount of memory used by textures after the mipmap streaming and budget are applied and loading is complete. | 
| totalTextureMemory | The total amount of memory that would be used by all textures at mipmap level 0. | 
| anisoLevel | Nivel de filtrado anisotrópico de la textura. | 
| dimension | Dimensionalidad (tipo) de la textura (lectura solamente). | 
| filterMode | Modo de filtrado de la textura. | 
| graphicsFormat | Returns the GraphicsFormat format or color format of a texture object. | 
| height | Altura de la textura en pixels. (Read Only) | 
| imageContentsHash | The hash value of the Texture. | 
| isReadable | Returns true if the Read/Write Enabled checkbox was checked when the texture was imported; otherwise returns false. For a dynamic Texture created from script, always returns true. For additional information, see TextureImporter.isReadable. | 
| mipMapBias | Mip map bias de la textura. | 
| mipmapCount | Cuántos niveles de mipmap hay en esta textura (Lectura solamente)? | 
| updateCount | This counter is incremented when the texture is updated. | 
| width | Anchura de la textura en píxeles. (Read Only) | 
| wrapMode | Texture coordinate wrapping mode. | 
| wrapModeU | Texture U coordinate wrapping mode. | 
| wrapModeV | Texture V coordinate wrapping mode. | 
| wrapModeW | Texture W coordinate wrapping mode for Texture3D. | 
| GetNativeTexturePtr | Recupere un puntero nativo (API de gráficos subyacente) al recurso de textura. | 
| IncrementUpdateCount | Increment the update counter. | 
| SetGlobalAnisotropicFilteringLimits | Establece límites anisotrópicos. | 
| SetStreamingTextureMaterialDebugProperties | Uploads additional debug information to materials using textures set to stream mip maps. | 
| hideFlags | Should the object be hidden, saved with the Scene or modifiable by the user? | 
| name | El nombre del objeto. | 
| GetInstanceID | Devuelve el id de la instancia del objeto. | 
| ToString | Returns the name of the object. | 
| Destroy | Removes a GameObject, component or asset. | 
| DestroyImmediate | Destroys the object obj immediately. You are strongly recommended to use Destroy instead. | 
| DontDestroyOnLoad | Do not destroy the target Object when loading a new Scene. | 
| FindObjectOfType | Devuelve el primer objeto activo cargado de tipo type. | 
| FindObjectsOfType | Devuelve una lista de todos los objetos activos cargados de tipo type. | 
| Instantiate | Clona el objeto original y devuelve el clon. | 
| bool | ¿Existe el objeto? | 
| operator != | Compare si dos objetos se refieren a un objeto diferente. | 
| operator == | Compara dos referencias de objeto para ver si se refieren al mismo objeto. |