Experimental: this API is experimental and might be changed or removed in the future.

PaintContext.GatherHoles

Cambiar al Manual
public void GatherHoles ();

Descripción

Gathers the Terrain holes information into sourceRenderTexture.

This function collects the Terrain holes data from all Terrain tiles in the Paint Context, and saves the information in sourceRenderTexture.

This function is called internally by TerrainPaintUtility.BeginPaintHoles.

See Also: PaintContext.ScatterHoles.