MaterialEditor.LightmapEmissionFlagsProperty

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public void LightmapEmissionFlagsProperty (int indent, bool enabled);

Parámetros

indentLevel of indentation for the property.
enabledTrue if emission is enabled for the material, false otherwise.
ignoreEmissionColorTrue if property should always be displayed.

Descripción

Draws the UI for setting the global illumination flag of a material.