clip | El clip siendo reproducido. |
volumeScale | La escala del volumen (0-1). |
Reproduce un AudioClip, y escala el volumen del AudioSource por volumeScale.
For more information on how this method differs from AudioSource.Play, see AudioSource.
using UnityEngine; using System.Collections;
[RequireComponent(typeof(AudioSource))] public class ExampleClass : MonoBehaviour { public AudioClip impact; AudioSource audioSource;
void Start() { audioSource = GetComponent<AudioSource>(); }
void OnCollisionEnter() { audioSource.PlayOneShot(impact, 0.7F); } }
See Also: AudioSource.Play.