public void AddFromClips (IEnumerable<AnimationClip> clips);
public void AddFromClips (GameObject obj, IEnumerable<AnimationClip> clips);

Parámetros

clipsThe list of animation clips used to determine which property modifications to apply.
objThe GameObject to animate.

Descripción

Add property modifications specified by a list of animation clips.

Property modifications refer to position, rotation, scaling, or any other property that is taken from an animation clip and applied to a GameObject.