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Type of destination for the images read by a VideoPlayer.
|CameraFarPlane||Draw video content behind a camera's scene.|
|CameraNearPlane||Draw video content in front of a camera's scene.|
|RenderTexture||Draw video content into a RenderTexture.|
|MaterialOverride||Draw the video content into a user-specified property of the current GameObject's material.|
|APIOnly||Don't draw the video content anywhere, but still make it available via the VideoPlayer's texture property in the API.|