platformSettings | A TextureImporterPlatformSettings instance that contains the platform settings. |
Sets specific target platform settings.
为特定平台设置参数,如 TextureImporterPlatformSettings 中所述。
platform | 要更改其设置的平台(请参阅下文)。 |
maxTextureSize | 最大纹理宽度/高度(以像素为单位)。 |
textureFormat | 纹理的数据格式。 |
allowsAlphaSplit | 允许将导入的纹理拆分为 RGB+A,以便可以应用 ETC1 压缩(仅限 Android,并且仅适用于属于某个图集的纹理)。 |
compressionQuality | 值的范围为 0 到 100,其中 0、50 和 100 分别对应纹理导入器 UI 中的 Fast、Normal 和 Best 质量选项。对于 Crunch 纹理格式,这大致对应于 JPEG 质量级别。 |
Sets specific target platform settings.
The options for the platform string are: "Standalone", "iPhone", "Android", "WebGL", "Windows Store Apps", "PS4", "XboxOne", "Nintendo Switch" and "tvOS".
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