当从服务器或本地缓存获取远程设置配置并成功解析时分发。
**Updated** 始终分发,除非计算机或设置没有 Internet 连接或无法与数据分析服务通信,并且不存在远程设置文件的本地缓存版本。如果玩家第一次运行游戏时没有网络连接,会发生这种情况。在这种情况下,**RemoteSettings** 对象不分发 **Updated** 事件,因而不会更新游戏变量。
通过网络请求远程设置配置是一个异步过程,在初始场景完成加载之前可能无法完成,或者根本无法完成,因此您应该始终将游戏变量初始化为合理的默认值。
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