docs.unity3d.com
    显示 / 隐藏目录

    Struct PunctualLightData

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    public struct PunctualLightData

    Fields

    attenuation

    Declaration
    public Vector4 attenuation
    Field Value
    Type Description
    Vector4

    color

    Declaration
    public Vector4 color
    Field Value
    Type Description
    Vector4

    flags

    Declaration
    public int flags
    Field Value
    Type Description
    Int32

    layerMask

    Declaration
    public uint layerMask
    Field Value
    Type Description
    UInt32

    occlusionProbeInfo

    Declaration
    public Vector4 occlusionProbeInfo
    Field Value
    Type Description
    Vector4

    radius

    Declaration
    public float radius
    Field Value
    Type Description
    Single

    spotDirection

    Declaration
    public Vector3 spotDirection
    Field Value
    Type Description
    Vector3

    wsPos

    Declaration
    public Vector3 wsPos
    Field Value
    Type Description
    Vector3
    返回到顶部
    Copyright © 2023 Unity Technologies — 商标和使用条款
    • 法律条款
    • 隐私政策
    • Cookie
    • 不要出售或分享我的个人信息
    • Your Privacy Choices (Cookie Settings)