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    Enum DebugMipInfoMode

    Debug modes for texture mipmaps.

    Namespace: UnityEngine.Rendering.Universal
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.universal@12.1\\Packages\\com.unity.render-pipelines.universal\\ShaderLibrary\\Debug\\DebugViewEnums.cs")]
    public enum DebugMipInfoMode

    Fields

    Name Description Value
    Count

    Display the amount of mip levels available.

    Level

    Display the mipmap level sampled.

    None

    No mipmap debug.

    Ratio

    Display the mip ratio.

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