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    Class ColorLookup

    Inheritance
    Object
    VolumeComponent
    ColorLookup
    Inherited Members
    VolumeComponent.active
    VolumeComponent.OnEnable()
    VolumeComponent.OnDisable()
    VolumeComponent.Override(VolumeComponent, Single)
    VolumeComponent.SetAllOverridesTo(Boolean)
    VolumeComponent.GetHashCode()
    VolumeComponent.OnDestroy()
    VolumeComponent.Release()
    VolumeComponent.displayName
    VolumeComponent.parameters
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    [Serializable]
    [VolumeComponentMenuForRenderPipeline("Post-processing/Color Lookup", new Type[]{typeof(UniversalRenderPipeline)})]
    public sealed class ColorLookup : VolumeComponent, IPostProcessComponent

    Fields

    contribution

    Declaration
    [Tooltip("How much of the lookup texture will contribute to the color grading effect.")]
    public ClampedFloatParameter contribution
    Field Value
    Type Description
    ClampedFloatParameter

    texture

    Declaration
    [Tooltip("A 2D Lookup Texture (LUT) to use for color grading.")]
    public TextureParameter texture
    Field Value
    Type Description
    TextureParameter

    Methods

    IsActive()

    Declaration
    public bool IsActive()
    Returns
    Type Description
    Boolean
    Implements
    IPostProcessComponent.IsActive()

    IsTileCompatible()

    Declaration
    public bool IsTileCompatible()
    Returns
    Type Description
    Boolean
    Implements
    IPostProcessComponent.IsTileCompatible()

    ValidateLUT()

    Declaration
    public bool ValidateLUT()
    Returns
    Type Description
    Boolean
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