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    Enum CameraRenderType

    Holds information about the render type of a camera. Options are Base or Overlay. Base rendering type allows the camera to render to either the screen or to a texture. Overlay rendering type allows the camera to render on top of a previous camera output, thus compositing camera results.

    Namespace: UnityEngine.Rendering.Universal
    Syntax
    public enum CameraRenderType

    Fields

    Name Description Value
    Base
    Overlay
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