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    Class ResourceGuid

    Contains a database of built-in resource GUIds. These are used to load built-in resource files.

    Inheritance
    Object
    ResourceGuid
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.Rendering.Universal.Internal
    Syntax
    public static class ResourceGuid

    Fields

    rendererTemplate

    GUId for the ScriptableRendererFeature template file.

    Declaration
    public static readonly string rendererTemplate
    Field Value
    Type Description
    String
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