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    Class GlobalLightingQualitySettings

    Global lighting quality settings.

    Inheritance
    Object
    GlobalLightingQualitySettings
    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [Serializable]
    public sealed class GlobalLightingQualitySettings

    Fields

    AOBilateralUpsample

    Ambient Occlusion uses bilateral upsample for each quality level.

    Declaration
    public bool[] AOBilateralUpsample
    Field Value
    Type Description
    Boolean[]

    AODirectionCount

    Ambient Occlusion direction count for each quality level.

    Declaration
    public int[] AODirectionCount
    Field Value
    Type Description
    Int32[]

    AOFullRes

    Ambient Occlusion uses full resolution buffer for each quality level.

    Declaration
    public bool[] AOFullRes
    Field Value
    Type Description
    Boolean[]

    AOMaximumRadiusPixels

    Ambient Occlusion maximum radius for each quality level.

    Declaration
    public int[] AOMaximumRadiusPixels
    Field Value
    Type Description
    Int32[]

    AOStepCount

    Ambient Occlusion step count for each quality level.

    Declaration
    public int[] AOStepCount
    Field Value
    Type Description
    Int32[]

    ContactShadowSampleCount

    Contact shadow sample count for each quality level.

    Declaration
    public int[] ContactShadowSampleCount
    Field Value
    Type Description
    Int32[]

    SSRMaxRaySteps

    Maximum number of rays for Screen Space Reflection for each quality level.

    Declaration
    public int[] SSRMaxRaySteps
    Field Value
    Type Description
    Int32[]
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