docs.unity3d.com
    显示 / 隐藏目录

    Delegate HDAdditionalCameraData.RequestAccessDelegate

    Delegate used to request access to various buffers of this camera.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    public delegate void RequestAccessDelegate(ref HDAdditionalCameraData.BufferAccess bufferAccess);
    Parameters
    Type Name Description
    HDAdditionalCameraData.BufferAccess bufferAccess

    Ref to a BufferAccess structure on which users should specify which buffer(s) they need.

    返回到顶部
    Copyright © 2023 Unity Technologies — 商标和使用条款
    • 法律条款
    • 隐私政策
    • Cookie
    • 不要出售或分享我的个人信息
    • Your Privacy Choices (Cookie Settings)