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    Class SkySettingsEditor

    Base class for custom sky editor.

    Inheritance
    Object
    VolumeComponentEditor
    SkySettingsEditor
    Inherited Members
    VolumeComponentEditor.m_Inspector
    VolumeComponentEditor.Repaint()
    VolumeComponentEditor.OnDisable()
    VolumeComponentEditor.OnInspectorGUI()
    VolumeComponentEditor.GetDisplayTitle()
    VolumeComponentEditor.Unpack(SerializedProperty)
    VolumeComponentEditor.PropertyField(SerializedDataParameter)
    VolumeComponentEditor.PropertyField(SerializedDataParameter, GUIContent)
    VolumeComponentEditor.DrawOverrideCheckbox(SerializedDataParameter)
    VolumeComponentEditor.target
    VolumeComponentEditor.serializedObject
    VolumeComponentEditor.baseProperty
    VolumeComponentEditor.activeProperty
    VolumeComponentEditor.hasAdvancedMode
    VolumeComponentEditor.isInAdvancedMode
    Namespace: UnityEditor.Rendering.HighDefinition
    Syntax
    public abstract class SkySettingsEditor : VolumeComponentEditor

    Fields

    m_CommonUIElementsMask

    Mask of SkySettingsUIElement used to choose which common UI elements are displayed.

    Declaration
    protected uint m_CommonUIElementsMask
    Field Value
    Type Description
    UInt32

    m_EnableLuxIntensityMode

    Set to true if your custom sky editor should enable the Lux Intensity mode.

    Declaration
    protected bool m_EnableLuxIntensityMode
    Field Value
    Type Description
    Boolean

    Methods

    CommonSkySettingsGUI()

    Method used to display common sky UI elements.

    Declaration
    protected void CommonSkySettingsGUI()

    OnEnable()

    OnEnable implementation.

    Declaration
    public override void OnEnable()
    Overrides
    VolumeComponentEditor.OnEnable()
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