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    Class SimulationContext

    State that determines the setup of a given simulation

    Inheritance
    Object
    SimulationContext
    Namespace: Unity.MARS
    Syntax
    public class SimulationContext

    Properties

    SceneRequirements

    Declaration
    public HashSet<TraitRequirement> SceneRequirements { get; }
    Property Value
    Type Description
    HashSet<TraitRequirement>

    SceneSubscriberTypes

    Declaration
    public HashSet<Type> SceneSubscriberTypes { get; }
    Property Value
    Type Description
    HashSet<Type>

    Methods

    Clear()

    Declaration
    public void Clear()
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