docs.unity3d.com
    显示 / 隐藏目录

    Class IsFaceConditionInspector

    Inheritance
    Object
    ComponentInspector
    FixedTagConditionInspector
    IsFaceConditionInspector
    Inherited Members
    FixedTagConditionInspector.HasDisplayProperties()
    FixedTagConditionInspector.OnInspectorGUI()
    ComponentInspector.target
    ComponentInspector.serializedObject
    ComponentInspector.baseProperty
    ComponentInspector.activeProperty
    ComponentInspector.isDirty
    ComponentInspector.Repaint()
    ComponentInspector.CleanUp()
    ComponentInspector.EditorInspector
    ComponentInspector.Init(Object, Editor)
    ComponentInspector.OnEnable()
    ComponentInspector.OnDisable()
    ComponentInspector.OnInternalInspectorGUI()
    ComponentInspector.DrawDefaultInspector()
    ComponentInspector.OnSceneGUI()
    ComponentInspector.GetParameters(Boolean)
    ComponentInspector.GetDisplayTitle()
    ComponentInspector.GetToolTip()
    Namespace: Unity.MARS
    Syntax
    [ComponentEditor(typeof(IsFaceCondition), false)]
    public class IsFaceConditionInspector : FixedTagConditionInspector

    Extension Methods

    EditorGUIUtils.DrawDefaultInspectorWithColor(ComponentInspector, Nullable<Color>)
    返回到顶部
    Copyright © 2023 Unity Technologies — 商标和使用条款
    • 法律条款
    • 隐私政策
    • Cookie
    • 不要出售或分享我的个人信息
    • Your Privacy Choices (Cookie Settings)