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    Class AlignmentConditionInspector

    Inspector and scene handles for angle and axis condition

    Inheritance
    Object
    ComponentInspector
    AlignmentConditionInspector
    Inherited Members
    ComponentInspector.target
    ComponentInspector.serializedObject
    ComponentInspector.baseProperty
    ComponentInspector.activeProperty
    ComponentInspector.isDirty
    ComponentInspector.Repaint()
    ComponentInspector.CleanUp()
    ComponentInspector.EditorInspector
    ComponentInspector.Init(Object, Editor)
    ComponentInspector.OnEnable()
    ComponentInspector.OnDisable()
    ComponentInspector.OnInternalInspectorGUI()
    ComponentInspector.DrawDefaultInspector()
    ComponentInspector.OnSceneGUI()
    ComponentInspector.GetParameters(Boolean)
    ComponentInspector.GetDisplayTitle()
    ComponentInspector.GetToolTip()
    ComponentInspector.HasDisplayProperties()
    Namespace: Unity.MARS
    Syntax
    [CanEditMultipleObjects]
    [ComponentEditor(typeof(AlignmentCondition), false)]
    public class AlignmentConditionInspector : ComponentInspector

    Methods

    OnInspectorGUI()

    Declaration
    public override void OnInspectorGUI()
    Overrides
    ComponentInspector.OnInspectorGUI()

    Extension Methods

    EditorGUIUtils.DrawDefaultInspectorWithColor(ComponentInspector, Nullable<Color>)
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